|
Now Available!
Players: 1-2 players
Playing Time: 20-40 minutes.
Ages: 10 and up.
Difficulty: Light to Medium.
|
|
|
Bindle Rails is a an engaging one and two player game that models
railway building in the Northeastern United States in the 1800's. Your
object is to build out your railroad to various
connections, manipulate the stock market and invest in new technologies
to acquire at least 50 Victory Points over the course of six turns.
Your options and goals change with each play of the game. Bindle Rails
was designed for solo play, however, is suitable for play for two.
Bindle Rails may be downloaded for free as a print and play game at any
time, the files for which be found below. If you would like to have a
published version of the game, you have three editions to choose from.
First Print Run: Bindle Rails will be self-published in April and
probably sooner than that. A limited run of 25 games will be
produced. If you choose to preorder the game from this initial print
run, you have the option of having your name printed as a contributor
in the rulebook. A personal note of thanks will also be included with
your game.
|
|
Versions
| Edition |
Cost
|
Features
|
Standard
|
$35 + $10 shipping and handling.
|
- Single-sided laminated game board mounted on 4-ply jewel colored matte board.
- Professionally cut playing cards.
- Multiple colored 1 cm plastic cubes
- Clear clam-shell plastic gamebox for storage.
|
Free!
|
None.
|
- Full color PDF files for the board and cards used in the game.
To assemble the game, it is recommended you acquire at least 10 sheets of letter-sized or A-sized card stock. The mats are meant to be printed out in whole. The cards may be cut by using a standard paper trimmer or scissors. A rounded corner punch can make shuffling cards easier. Almost any handful of small household items (buttons, coins, beads, etc.) can be used as markers.
You may download the game components via the links below:
|
| Preorders: Preorders for the first print run of the Standard edition can be emailed to me at
bindlerails@jkntech.com. Please include your email and full postal address and any other
comments or suggestions.
Payment
Options: I will accept money orders or PayPal at the current time. If you would
like to pay via alternate means, please email me so an alternate
arrangement can be made. Please make your money order out to: Jack
Neal at 520 W. Parkway Drive, Madison OH, 44057. If you are paying via Pay-Pal, please email me at bindlerails@jkntech.com for the payment email address.
Shipping:
Orders will be shipped within 24 hours of when payment is received via
United States Postal Service. Overnight shipping or shipping for other
carriers isn't supported at this time. If you are ordering from
outside the United States, please email me so we can work out alternate
arrangements.
Returns: If you don't like your game, you may
send it back to me for a full and complete refund. I would recommend
printing the game on your own first before ordering though.
Sales Tax: If you are ordering the game from Ohio, please add 6.25% sales tax to your order.
Defects/Craftsmanship: These games are assembled by hand. There may be defects introduced during the assembly process, however, these should not affect playability or durability.
|
Variants/Add-Ons:
The base game of Bindle Rails is fairly expandable. Expect to see some scenarios, alternate boards, etc. in the days to come. Fellow gamers in the community have contributed cards and pictures to the game as well which will be posted here come release.
Help and Support:
You can contact me directly at bindlerails@jkntech.com. However, you may have better luck by going to this game's page at BoardGameGeek and going to the forums. There's a good chance that your question has been answered there if it hasn't been addressed here.
Notes:
This game is modeled heavily after other print and play games available freely on the internet, namely PocketCiv and Zombie In My Pocket, among others. It also borrows a little bit from the 18XX series of games in terms of finance and a little bit of Ticket To Ride
in terms of goals and tickets. The element of events and turn order
borrows from PocketCiv. Finally, the card management is inspired
heavily from 1960: The Making of a President.
This game is published under the Creative Commons License. You may print and redistribute the free version of this game non-commercially. If you are interested in professionally publishing this game, feel free to email me at bindlerails@jkntech.com
All game materials above Copyright 2008 Jack Neal. All Rights Reserved.