More PocketCiv, More Cross Platform Fun

by jack 8/7/2008 9:22:00 PM

I got bit by a stray backslash today that got caught by the community. Download via the side link.  Windows should work fine - Linux via Mono andmaybe via Mono might work - give her a try and let me know.

Here's the latest group of changes since the last blog entry:

0.4.0.5
      - Forced directory character selection by reading platform.  Bug in PathSeparator character in .Mono doesn't read it right away.
      - Fixed so it would run in Linux with Mono again.
      - Added scenarios 3, 4, 5, 9, 12, 13 and 15.
     
0.4.0.4
      - Further fixes/enhancements on main board city advancement.
      - Added scenarios 6 and 8.
      - Fixed Roadbuilding to exclude frontiers and sea from second city calculations.
      - Added support to maps for additional borders for regions if Roadbuilding/Equestrian is obtained.  (Required for some scenarios).
      - Added support to specify the minimum AV for a city.  (Required for some scenarios).
      - Added support for multiple goals to complete a scenario.  (Again, required for some scenarios).
     
0.4.0.3
      - Fixed bug in Epidemics where attacking force would get wiped out just for moving to another region.
      - Fixed bug where actions in Advancement phase that would reduce your empire's tribes to zero were allowed. 
        (Note:  The upkeep round does not have this restriction in the rules).
      - Indicated tribe placement a little better.
      - Moved basic city advancement out of dialog onto main screen.  (Note:  Capitol advancement has not been ported yet.)
      - Tinkered with region selection for attacks on Visitations and Bandits.

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Name of author Jack Neal
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