BindleRails, or PocketRails as I originally dubbed it, will be available for print-and-play by the end of this week. The rules need fully written and I need to shoot some pictures and design some basic art, but initial play testing has been promising.
A quick blurry snapshot of the prototype game components are below. The game has elements of some of my favorite games (card/goal management from Ticket To Ride, stock manipulation from 1830, general mechanics and technology interaction from PocketCiv and route building from Rail Baron). The version pictured below can be downloaded as a PDF and printed on about 5 or 6 sheets of Avery business cards (2 x 3-1/2) stock or regular card stock. Some spare change for markers is all that is needed once you're set up. The initial set of cards will be black and white only.
A "bindle-sized" version of the game will also be available to set up
play mats and/or a more conventional map of the routes and companies
used in the game. I would also like toset up various scenarios or other railroading/route combinations and other technologies if there is interest.