... or at least some more thought.
I keep on wanting to make a compelling, shorter version of Rail Baron. Don't ask me why. My brain works that way. I want less railroads, easier payouts, quicker turns and more strategy.
Looks like I can get three of the four pretty easily. Unfortunately, it kills whatever fun I would have had in the game. Which is probably to be expected as Rail Baron is not the attention grabbing game it was in the 1970's. Still, more thought to go behind it.
I also tinkered with a delivery game where the cubes increase in value as they are delivered but it plays too much like a poor man's Age of Steam. And that won't do either.
So, more time to tinker in the days ahead.