I guess if you keep making the same kind of game, you are bound to run low on names... so what's the new train game going to be called?
Pocket Train Mogul.
I guess. For now. Until it changes.
Rulebook and some pieces will be up by the end of the weekend. I'm still playtesting and it's been pretty fun. I'm seeing a lot of variation in difficulty based on the maps that I have created. I've also streamlined a few of the finer points so that the game generally flows well from phase to phase, turn to turn. I'm pretty happy with it.